An enthusiast decided to show what would happen if you added ray tracing to the original Max Payne.

An enthusiast decided to show what would happen if you added ray tracing to the original Max Payne. He showed the result in screenshots.

The experiment was made possible by the RTX-version of the first Portal, which was released on Steam on December 8 as a free DLC for original owners. With the tracing of the rays, the iconic thriller has been transformed, and thanks to the new shadows, the game has become much more atmospheric.

Although the action has become more beautiful, the blurry textures and angular characters have not disappeared. But that’s going to be fixed by Remedy itself the studio, let’s remind, is working on remakes of the first two parts of the Max Payne series they are created on the Northlight engine that was used in Control.

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