According to ResearchAndMarkets.com, the subscription video game market will reach $55.94 billion by 2031, showing an average annual growth rate of 12.9%.
The revenue of the subscription games market in 2022 was not disclosed, but the study reported that the share was 17.16 billion dollars in 2021. The most profitable platform was smartphones, and the genre was action. Speaking of regions, the most subscription-based games were played in the Asia-Pacific region in 2021.
Key players in the market include Microsoft, Amazon Luna, Sony, NVIDIA, Tencent and Google.